Alberto Pilotto
@Alberto12345678999Forever love all kinds of digital games and their codebase! Exploring Blender’s C++ alongside understanding old game decompilations with documentation.
Language Breakdown
Lines of code distribution across 5 owned repositories
T-Shaped Developer
T-shapedDeep in TypeScript with broad versatility
Collaboration Network
Global Impact visualization
Repos
10
PRs
0
Growth
+18%
Top Collaborators
No collaborator data yet.
Coding Streak
Contribution activity over the past year
Adrian Negreanu
@groleo
Artyom Fedosov
@artyom-fedosov
albert-github
@albert-github
Dimitri van Heesch
@doxygen
Rick Foos
@rfoos
Top Repositories
Convert Blender node groups to a Python add-on
Godot Engine – Multi-platform 2D and 3D game engine
Language service for RGBDS GB Z80. Syntax highlighting and symbol outlining. This is a fork of the original extension by Donald Hays, with some modifications and improvements.
A modernized and feature-rich syntax highlighting + symbol outline extension tailored for NES 6502 Assembly (ca65 format). 🧠 Built from scratch and tested with real NES source files, including Super Mario Bros. and NesHacker's tutorials.
Demo Game for the "Game Boy Development Environment" Video
Disassembly of Dr. Mario NES game.
Official mirror of Blender
Open Source Impact
Contributions to external projects